zoheir
cvm.mangaleet()
Le jeu est développé par le studio Petroglyph qui regroupe d'anciens membres de la team Westwood 
Le jeu sera deroulera qq années après l'épisodes IV, donc 2 camps disponibles: les Rebelles et l'Empire. Le jeu disposera d'un mode 2 joueurs (Empire vs Rebelles) et d'un mode escarmouche 8 joueurs en ligne.
Le jeu sera disponible en automne..
Le jeu sera deroulera qq années après l'épisodes IV, donc 2 camps disponibles: les Rebelles et l'Empire. Le jeu disposera d'un mode 2 joueurs (Empire vs Rebelles) et d'un mode escarmouche 8 joueurs en ligne.
Le jeu sera disponible en automne..
Site Officiel: http://www.lucasarts.com/games/swempireatwar/Press Release a dit:Marin County, Calif. – January 21, 2005 – LucasArts revealed today that it will give PC players the opportunity to control the fate of the galaxy in an all new real-time strategy (RTS) game titled Star Wars®: Empire at War™ (tentative title). Set a few years before the events of Episode IV A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader’s rise to power. Star Wars: Empire at War is scheduled for a release in Fall 2005.
Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, the game will feature beautifully rendered land and space battles set on memorable planets such as Hoth, Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars: Empire at War is a persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy.









