What is jans index?
Jans index is a way to rank clans. The exact formula is:
jans index = (clanscore+100) * ((wins+losses/3)/(losses+wins/3+1)) * avglvl / 100
So what about those clans?
Clans are teams, which hope to fight together for a cause, for instance, haunting those pesky Irish Assassins.
I want to start one! Good plan?
Probably not. There are already 120 at the time of this writing, so who needs more clans? If you are member of a clan, you need to leave it before you can start your own, of course. By the way, the price for starting a clan is 100000 kudos.
100000 kudos? Why so much?
It's rather cheap I think, actually. I put a price on it to prevent every n00b from starting their own clan.
I got an invitation to join a clan... Now what?
Depends. If you like the clan for what they represent or if you like their ranking or whatever, by all means, join them. There are advantages as well as disadvantages.
I like advantages, what are they?
Ask about diplomacy first.
Uhm... sure. What is this diplomacy thing?
Good question. Not all clans get along, that's why I've implemented the diplomacy thing. Setting the diplomatic relations toward other clans not only lets you express how you feel about those bastards, but it also affects the amount of experience you gain when fighting a member of the other clan. You can only set the diplomacy for a maximum of 3 other clans and you can only choose between hostile or friendly. Default is neutral. The relation between clans depends on both their diplomatic settings. For instance, 2xhostile=war, 2xfriendly=alliance, hostile+friendly=neutral. Diplomacy is a form of strategy. If a strong clan is hostile toward your clan, you might consider setting your diplomacy to friendly to discourage a serious beating.
You can not change diplomacy twice in 6 hours.
How exactly do the diplomatic settings affect experience?
alliance
-50 %
friendly
-25 %
neutral
0 %
hostile
+25 %
war
+50 %
Apart from that, the clan has to consist of at least 3 people to get the diplomacy bonus.
I've looked at the clan toplist. How does a clan get points?
If a clan member beats a bot which is in a hostile clan, the clan receives 1 point. The score for beating a bot of a clan which is at war with this clan, is 2 points.
Also with clan points is the rule that the clan has to consist of at least 3 people.
To beat a bot from a friendly or allied clan results in 1 (friendly) or 2 (allied) points being subtracted from the clan score.
I see I can also challenge lower levels of a clan at war. Isn't that unfair?
Whoever said war is fair? There is a huge bonus for being at war so a few risks are logical. War is war and in war, people are not so strict about age, race and level. If you are at war, you can attack bots who are 20% lower than you. You will not get the full 2 clan points, but either 1 point for bots who are less than 10% within your level or 0 points for lower levels. There is also a cash penalty. You will only get half of the normal loot. If the lower level bot wins, though, he will get the normal amount of kudos. And there is also a penalty in experience points for attacking a lower level. You will get 0-100% of normal war-xp, depending on the level of the opponent.
I'm attacking a weakling from a warring clan, but I don't see an increase in clanscore. Huh?
To prevent milking crappy bots, you don't get clanscore for someone with a ratio of less than 0.1.
Okay, I guess those are the advantages and disadvantages. Any more disadvantages?
Yes. You don't get any gains (xp or money) from fighting a member of your own clan. And the bigger your clan, the less targets there will be for you.
Once I join a clan, will I be able to one day form my own clan?
Yes, you can leave your clan any time you want.
I have got my own clan, but no friends. What now?
You can invite people to your clan who are not in a clan yet. However, it costs money to send invitations, 100*level. So if you want to invite a level 50, it will cost you 5000 kudos. These costs are deducted from the clan treasure.
I can't invite all clanless bastards. Why is that?
Because not all clanless people want to be bothered by dozens of bastard clan leaders, spamming their mailboxes with invitations. For those sensible people, there is a toggle option in the workshop to prevent invitations being sent to them.
Hmm, I better start bothering n00bs then, the moment they log in.
Yeah, or not. The minimum level requirement to join a clan is level 20.
Damn this clan sucks. How do I quit it?
If you're a regular member, click the ''Quit clan'' button on the clan page. If you're a leader, go to ''clan members and invitation'', resign as leader, and then press the ''Quit clan'' button.
I do get to keep my clanscore when I leave my clan, right?
Wrong. You got the points for the clan, so since you are not with that clan anymore, you lose that score. The score is also deducted from the clan's total score.
On the Clans Finance page you talk about treasure and tax. What is the clan tax?
Every clan has a daily tax to pay. The amount of tax depends on the size of the clan and the levels of its members. The main reason for this tax is to prevent small and inactive clans.
Does the clan treasure have to do with it?
Yes. The clan tax is deducted from the clan treasure. People in the clan contribute to their treasure and must see to it, that there is enough money in the treasure. There are no specific rules about who should contribute. That's a matter of internal clan management.
The costs, needed to send invitations, are also taken from the clan treasure. All finances are logged in the clan journal, so every can see how the clan is managed.