Post originel de DrRONIN
CPU
Xbox: 733 MHz
Sony PlayStation 2: 294.912 MHz
Nintendo GameCube: 485MHz Power PC:
Graphics Processor
Xbox: 233 MHz custom-designed chip, developed by Microsoft and NVIDIA
PS2: 147.456MHz
NGC: 162 MHz Custom chip “Flipper”
Total Memory
Xbox: 64MB
PS2: 32MB
NGC: 40MB
Memory Bandwidth
Xbox: 6.4GB/sec
PS2: 3.2 GB/sec
NGC: 2.6GB/sec
Polygon Performance
Xbox: 116.5 M/sec
PS2: 66 M/sec
NGC: 6-12 M/sec
Simultaneous Textures
Xbox: 4
PS2: 1
NGC: N/A
Pixel Fill Rate – No texture
Xbox: 3.7 G/Sec
PS2: 2.4 G/Sec
NGC: N/A
Pixel Fill Rate – 1 Texture
Xbox: 3.7 G/Sec
PS2: 1.2 G/Sec
NGC: N/A
Pixel Fill Rate – 2 Textures
Xbox: 3.7 G/Sec
PS2: 0.6 G/Sec
NGC: N/A
Compressed Textures
Xbox: Yes (6:1)
PS2: No
NGC: ST3C compressed textures (6:1).
Built in Hard Disk
Xbox: Yes
PS2: No
NGC: No
I/O
Xbox: Game controller x4 + Ethernet (10/100)
PS2: Game controller x2 + USB + IEEE1394 + PCMCIA
NGC: Game controller x4 + High-speed serial port x2 + High-speed parallel port
Audio Channels
Xbox: 256
PS2: 48
NGC: 64
3D Audio Support in Hardware
Xbox: Yes (64 3D channels)
PS2: No
NGC: N/A
Dolby® Digital 5.1 Surround Sound in Hardware
Xbox: Yes
PS2: No
NGC: No
MIDI+DLS Support
Xbox: Yes
PS2: Yes
NGC: N/A
Hardware audio filtering and EQ
Xbox: Yes
PS2: No
NGC: N/A
Broadband enabled
Xbox: Yes
PS2: Optional
NGC: Optional
DVD Movie playback
Xbox: Remote control accessory required
PS2: Yes
NGC: No
HDTV Movie support
Xbox: Yes
PS2: Yes
NGC: No
HDTV Game support
Xbox: Yes
PS2: No
NGC: N/A
Maximum resolution
Xbox: 1920x1080
PS2: 1280X1024
NGC: N/A
Maximum resolution (2 x 32bpp frame buffers + Z)
Xbox: 1920x1080
PS2: 640x480
NGC: N/A
Il n'y a pas photo... la Xbox est largement supérieure aux deux autres
Amen
Père Ronin a parlé