UFO: Aftermath patch 1.2 (English version only!)
This patch fixes the following issues:
System issues:
* Various problems with saved game fixed, loading the game is speeded up and
the size of the save folder does not grow uncontrollably
* Game difficulty can be seen in the Game screen
* Cube-mapped textures fixed
In-Game bugs:
* Crash-bug with certain configuration of borders fixed
* Crash-bug with picking-up equipment on the current square fixed
* Biomass growth does not stop occasionally
* Mission urgency is displayed correctly on the loading screen
* The Alien Power Cell prerequisite can be gained
* Various interface problems are fixed
* Various errors in localization files are fixed (text edit)
* Various errors with in-game graphics are fixed
System improvements:
* Gamma correction slider added to Launcher
* Game should now run on Matrox and SiS video cards
Game improvements:
* Paralyzed unit cannot spot enemy
* Door can be destroyed by explosion
* Healing order does not require the units to stand side by side
* The Squad window opens when a mission is accepted
* The soldiers left behind in the first part of a two-phase mission are not
lost even if not all enemies were eliminated beforehand
* A hint about opening doors added to tutorial mission
* A newly captured base in Biomass is set to Anti-biomass by default if that
technology is available
* Fairer awarding of experience points
* Weapon statistics adjusted: hybrid warp weapons are stronger, human rocket
launcher have slightly increased range, alien lasers are slightly weaker, human
laser weapons are little bit better, and other minor adjustments
* Some transgenant statistics are adjusted
Patch 1.2 already includes patch 1.1a (English version 1.0 only!)
This patch fixes the following issues:
* The slowdown in strategic game when Biomass grows too much
* Some problems with Director's cut feature
* Localization problems (text edit)
* Tooltips and other interface problems
* Combat messages from player's unit in tactical game
* Unlimited alien batteries